![]() Barrel through the air at top speed with your team towards the demarcated area and lock it down for as long as you can. “ Adrenaline junkies will enjoy one of our faster paced Adversary Modes, Drop Zone. Players will always re-spawn inside their Cargobob and will have to parachute down each time they are killed. If time runs out during Sudden Death, the team with the most points or surviving team members will win. The last surviving team will win, regardless of the current scores. During Sudden Death, each player has only one life. If no team captures the drop zone before the time limit, Sudden Death will be triggered. To capture the drop zone, all that the player has to do is to walk into that circle and stay alive until the bar fills up. Capturing the drop zone does not have to be continuous, and the progress pauses if all team members within the circle are killed. The more players present in the circle, the faster the bar will fill up. In the bottom-right corner of the HUD, the player can see each team's capture progress denoted by a bar that slowly fills up over time. The circle changes color corresponding to the team that is currently within that circle. ![]() ![]() Players are required to jump out and parachute towards the target area, which is denoted by a yellow circle on the mini-map and the ground. Two to four teams Green, Orange, Purple, and Pink, with up to sixteen players, are placed in team-separate Cargobobs hovering high above the target area. If no team wins in the time limit, sudden death will be triggered. First team that captures the drop zone wins. “ Teams jump from an aircraft and parachute to the ground where they attempt to control the 'drop zone'.
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