![]() Unselected Fatal Flaws are shown to conflict with the selected Fatal Flaw in the tooltip when one is already selected for a Sim.Choosing the Insomniac trait for the Wizard allows the player to essentially bypass the Fatal Flaw feature for that character, since Wizards do not have to sleep, and so can avoid the negative "unable to sleep" buff.This is easiest with a keg/cask in a private room, so guests don't drink all the booze. Unless the Sim is consistently a Happy Drunk, try not to push them past Tipsy to enjoy the greatest benefit. The players can avoid the negative entirely by keeping the Sim "Buzzed" (+10, 1 drink) or "Tipsy" (+20, ~2 drinks). While the players want to avoid the debuff, doing so gives the Sim a buff. Of the Flaws that have to be "satisfied", Drunkard is the easiest manage, and has a silver lining.It randomly drops the action queue for the Hero Sim, and that can be noticed easily. ![]() Fool seems the most harmless Fatal Flaw.The one major exception to this is if your wizard is an insomniac, as they have the ability to meditate to bring up their energy level. The ones that mess with motives, as Insomniac, Glutton and Weak Constitution, are also quite difficult to handle.For example, Hubris sometimes can give a -40 buff for 3 hours, which can make quest performance drop drastically. Fatal Flaws that can't be "satisfied" and give random and constant negative buffs are by far the worst ones to handle, such as Hubris and Morose.Note that the wizard can sleep in a bed like other characters for the well rested buff, in which case an insomniac wizard would risk the sleepless buff like any other hero with that flaw, but there's no actual need for them to do so, and indeed the Wizard's Tower doesn't even have a bed in it when you first play. Since the wizard gains energy by meditating rather than by sleeping, and during meditation they are not subject to the "Sleepless" buff that will disrupt a sufferer's sleep for at least a couple of hours every night, the negative effects of the flaw on the character can potentially be staved off indefinitely. There is at least one instance in which it is possible to effectively "cheat" the Fatal Flaw system: the Insomniac Fatal Flaw need never have any negative effect if given to the Wizard character. For instance, Puny knight, spy, or monarch will decrease their chance of winning duels. Some fatal flaws are disadvantageous for certain heroes. It might be difficult to socialize with other Sims. Some others, such as Uncouth, have direct impact to the hero Sims. Some Fatal Flaws, such as Drunkard, can simply be managed by taking a drink, for example. There are more comparisons that could be made, but here's the list of Flaws: Bloodthirsty is worse than Drunkard, for example. These are social, motive, behavior, and physical Flaws. Fatal Flaws, however, can be replaced with a Legendary Trait by doing some special quests, such as "Fountain of Legend."įatal Flaws come in different types. Sims cannot be perfect as every one of them must have one Fatal Flaw. The Philosopher's stone (Lvl +5 Wizard, Blacksmith)įatal Flaws are the negative traits Sims possess in The Sims Medieval.Seven Mechanical arts (Blacksmith, Forge the Badge of the Seven Mechanical Arts).War Games/Chivalrous Challenge (Lvl +5 Knight, Defeat the Black Knight).Fishermans Challenge (Anyone with the Whale Ate My Parents trait, catch a whale).Fountain of Legend (Everyone, Except Monarch).They have more benefits than regular traits. Additionally, they can be achieved by completing certain Quests. Legendary Traits are given to Sims when they have reached a certain level and replace the Sim's Fatal Flaw.
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